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Your Infinity Team

    [Infinity] Zombies

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    WhiteHawk
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    [Infinity] Zombies

    Post by WhiteHawk on Tue Jun 25, 2013 5:50 pm


    [Infinity] Zombies server has arrived
    Please post here ideas!

    Update 10.01.2014

    Members can now use the kick command and the freeze command!
    Use !kick [id] and !freeze [id]




    www.GS4U.net informer 500x335 -->" alt="" />


    Last edited by Buttercup on Fri Jan 10, 2014 10:25 pm; edited 9 times in total
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    Alex
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    Re: [Infinity] Zombies

    Post by Alex on Fri Jul 12, 2013 11:37 pm

    It's epic the way it is. But it will be good if we put like a map vote because people will get bored from the same map. And what about adding a new zombie class... " Zombie Builder " ... Its powers : Have the ability to wear a Wrench and can bulild everthing.
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    Re: [Infinity] Zombies

    Post by WhiteHawk on Sat Jul 13, 2013 2:17 pm

    Maybe, I will add that class.
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    GeRsY
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    Re: [Infinity] Zombies

    Post by GeRsY on Mon Jul 22, 2013 10:06 pm

    I Like More Despenser.
    They Need To Give 1000$ For Sec So.. They Can Help All Builders To Building Smile

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    Re: [Infinity] Zombies

    Post by Guest on Tue Jul 23, 2013 6:48 am

    Thats a good idea.
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    Arthas
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    Re: [Infinity] Zombies

    Post by Arthas on Wed Jan 08, 2014 12:06 am

    I dont agree with building more dispenser,because people can abuse it.
    they get +2000$ or +3000$ or more then they can buy lots of ammo packs,that would be abusive
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    Phantom
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    Re: [Infinity] Zombies

    Post by Phantom on Wed Jan 08, 2014 5:01 pm

    1. Remove infinite ammo, make it more realistic !
    2. Weapon damage -
    3. Zombie HP -
    4. Maps more creepy (I'm working at some maps)
    This would be my ideeas.
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    Re: [Infinity] Zombies

    Post by Black on Wed Jan 08, 2014 10:22 pm

    I don't agree with u Sai, in 1 point, Zombies should have more hp, and less dmg, and remove rpg to nemesis, Just make it faster, stronger, and also Pyro, Makes the game less realistic...



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    NiaoYman
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    Re: [Infinity] Zombies

    Post by NiaoYman on Sat Jan 11, 2014 12:12 pm

    I worked in project called virus Z
    The story goes like a spaceship crashed
    On a planet for unknown reasons and the.virus escapes and infecte anyone who get in touch with it and survivors have to survive because rescue team is coming players will have chances to see traps investigate what happened
    Etc areas like spaceship parts research lab defense zone turents trapsand more
    I already made some progress anyone who wants to help is welcome



    “When life gives you lemons, don’t make lemonade. Make life take the lemons back! Get mad! I don’t want your damn lemons, what the hell am I supposed to do with these? Demand to see life’s manager! Make life rue the day it thought it could give niaouman lemons! Do you know who I am? I’m the man who’s gonna burn your house down! With the lemons! I’m gonna get my engineers to invent a combustible lemon that burns your house down!”
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    Phantom
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    Re: [Infinity] Zombies

    Post by Phantom on Sat Jan 11, 2014 2:37 pm

    Right Blacky , We need to give 1000 bullet in a zombie to kill him.
    Is a zombie not a super ultra mega zombie !
    I mean i got piss off when i shoot many bullets in a zombie and he doesn't die , is he maded from titanium or something?
    Every movie i watched zombies were dieing for some bullets , i mean we need realism.
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    dawood21
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    Re: [Infinity] Zombies

    Post by dawood21 on Sat Jan 11, 2014 5:50 pm

    what about make an asasin zombie with little hp and slow zbut with a weapon mp5 it will be more powerful for zombies
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    Re: [Infinity] Zombies

    Post by Alex on Sat Jan 11, 2014 5:52 pm

    nah, it would be unfair
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    Arthas
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    Re: [Infinity] Zombies

    Post by Arthas on Sat Jan 11, 2014 6:06 pm

    Please add command !unfreeze [id]
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    Phantom
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    Re: [Infinity] Zombies

    Post by Phantom on Sat Jan 11, 2014 6:18 pm

    Add :

    # !unfreeze [id]
    # !unmute [id]
    # !fastbuild (need repair)
    # !changemap (Really a GM should change the map) (Or something like this if this is possible , because i know it's kind of hard)

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    (dc)rus
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    Re: [Infinity] Zombies

    Post by (dc)rus on Sat Jan 11, 2014 7:46 pm

    some guys like "Rambo" if you know him spawn on the zombie side before count finish after that guys wating near human's spawn and just kill them.

    what i think about this :
    When it all happening some of the player leave the game coz they dont like it.
    Some of them start spaming and crying
    i want to ask you about update script that nobody can join zombie side until count will not finish
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    Phantom
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    Re: [Infinity] Zombies

    Post by Phantom on Sat Jan 11, 2014 7:49 pm

    Also add



    #When a zombie attacks you,the armor got ripped out and he dissapear(._.). Maybe this is realism but, how a zombie can destroy from 1 claw a Super Armor? Isn't it kind of annyoing?Can the Owner take care of this thing? I mean isn't normal that the armor should dissapear.
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    Re: [Infinity] Zombies

    Post by (dc)rus on Sat Jan 11, 2014 7:53 pm

    ye i agree with you sai.
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    Phantom
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    Re: [Infinity] Zombies

    Post by Phantom on Sat Jan 11, 2014 7:55 pm

    I mean,atleast grow up the price of all armors but please,make them to don't dissapear.
    Sir!
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    dawood21
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    Re: [Infinity] Zombies

    Post by dawood21 on Sat Jan 11, 2014 10:00 pm

    Yeah rus you are right he kill alot of people such as me we need to remove the join zombies if empty
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    Re: [Infinity] Zombies

    Post by dawood21 on Sat Jan 11, 2014 10:04 pm

    I agree with you sai
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    dawood21
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    Re: [Infinity] Zombies

    Post by dawood21 on Sat Jan 11, 2014 10:06 pm

    Builder zombie can build supplies but he cant take any thing from it
    what about make zombies supply get gut bomb and gas grenane?
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    Re: [Infinity] Zombies

    Post by YesIsMe on Wed Jan 15, 2014 2:28 am

    ''Antidote of the gods'' My idea ^^ , The armors only save you from zombies with knife or flamethrower


    Last edited by Verde on Fri Jan 17, 2014 5:35 pm; edited 1 time in total
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    Phantom
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    Re: [Infinity] Zombies

    Post by Phantom on Wed Jan 15, 2014 8:45 am

    Dawood please, stop double-post use button edit this is the ultimate time when i will warn you.
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    dawood21
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    Re: [Infinity] Zombies

    Post by dawood21 on Wed Jan 15, 2014 12:10 pm

    sai stopped making double post please dont say bla bla bla ......
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    Phantom
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    Re: [Infinity] Zombies

    Post by Phantom on Wed Jan 15, 2014 3:26 pm

    You double-post up there and watch how you are writing back.

    EDIT : So how much will be the server offline?
    Well i think had past 3 days,everyone is so excited !

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    Re: [Infinity] Zombies

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